Breach & Clear: DEADline Coming to Steam Early Access This Fall

A deadly new breed of human monster is on the rise in the sprawling metropolis and it’s up to you to stop it before the infection spreads. Mighty Rabbit Studios, Gun Media, and Devolver Digital today announced Breach & Clear: DEADline, the all-new follow up to the critically acclaimed and commercially successful 2013 tactical action title for iOS, Android and PC, Breach & Clear.

Hitting Steam Early Access for PC, Linux and Mac this fall for $19.99, Breach & Clear: DEADline adds real-time strategy elements to the tactical combat action fans loved from the original, and mixes up a radical array of enemy types to test combat skills to the limit. As the commander of an elite Special Forces squad, players will venture far into the sprawling urban expanse of Harbor City to uncover the source of the infectious parasitic worms turning average citizens into horrifying monsters.

Breach & Clear: DEADline gives players full control over their entire squad, allowing them to issue orders to squadmates via the all-new Command Mode feature, allowing for greater on-the-fly decision making during enemy encounters. A variety of combat scenarios emphasizes the need for different approaches to survive the chaos. Plan and execute detailed strategies in dynamically generated situations to overcome enemies, move through the open world, and get closer to the source of the nefarious worm.

Gain experience, level up the squad’s core and tactical abilities, and take on numerous side quests in order to gain rare ammo, weapons and gear. Get in, clear the area and get closer to solving the mystery of the spreading sickness or die trying. With world-class development teams behind the title, Breach & Clear: DEADline is a do-not-miss title hitting Steam Early Access this fall. Find out more at deadline.breachandclear.com.

Super Game Jam - EP2 and EP3 Now Available

Filmmakers Bram Ruiter and Daniel Oliveira Carneiro and independent game label Devolver Digital announced today that the second and third episode of game development documentary series Super Game Jam are now available on Steam. The series also adds Mac and Linux support and will be 20% off through the weekend to celebrate the launch of the next two episodes.

Episode Two follows Dominik Johann (Impetus, LAZA KNITEZ!!) and Christoffer Hedborg (Shelter, Pid) in Berlin, Germany as they design the colorfully cute game Blossom based on the prompt of “gardening.”

Episode Three follows Sos Sosowski (McPixel, DOOM Piano) and Adam Drucker (doseone, Samurai Gunn) in Oakland, CA while they develop the local multiplayer insanity Catch of Death based on the theme of “family.”

Filmed in five cities over six months, Super Game Jam pairs two indie developers together for 48 hours and challenges them to create a game based on a theme suggested by their peers. The games will come bundled as playable prototype downloads with the purchase of the series ($19.99 for all five episodes and games: http://store.steampowered.com/app/288290

More information on Super Game Jam can be found at the aptly named supergamejam.com and by following @SuperGameJam and @DevolverDigital on the Twitter.

Episode 1 | Utrecht, Netherlands

Jan Willem Nijman (Ridiculous Fishing, LUFTRAUSERS) + Richard Boeser (Ibb and Obb)

Episode 2 | Berlin, Germany

Dominik Johann (Impetus, LAZA KNITEZ!!) + Christoffer Hedborg (Shelter, Pid)

Episode 3 | Oakland, USA

Adam Drucker (doseone, Samurai Gunn) + Sos Sosowski (McPixel)

Episode 4 | Gothenburg, Sweden

Jonatan Söderström (Hotline Miami) + Martin Jonasson (Rymdkapsel)

Episode 5 | London, England

Tom Francis (Gunpoint) + Liselore Goedhart (Remembering, Nott Won’t Sleep)

OlliOllu Out Now for PC, Mac, and Linux

Supreme cool dudes at Devolver Digital and the skate masters at Roll7 announced today that OlliOlli, the critically-acclaimed skateboarding game, is now available for PC, Mac and Linux on Steam, Humble and GOG. Fingerboarders can skate over to Steam right now and grab OlliOlli at 10% off the usual price of $12.99 this week only: http://store.steampowered.com/app/274250.

Devolver Digital and Roll7 also announced the Daily Grind competition for wanna-be pro digital skaters. The Daily Grind is a special mode where each OlliOlli player gets to practice on a new grind course each day before committing to one final run for the leaderboards. From today until July 29, the top score on the global leaderboard each day will be rewarded with a prize pack of free Devolver Digital games on Steam.

OlliOlli first launched on the Sony PlayStation® Vita to stellar reviews for its trance-inducing gameplay. Lovingly handcrafted for PC, the latest version includes all four game modes and supremely precise controls for the ultimate board movement and more.

With more than 120 different tricks and grinds to master and combo in amazing and ridiculous ways, there’s no shortage of combos and flips to try. OlliOlli also includes more than 250 challenges, and a RAD mode that unlocks only after you’ve mastered all other challenges.  

For more information about OlliOlli, visit www.roll7.co.uk.

Super Game Jam Episode 2 + 3 - July 25th

Where the heck is Episode 2 of Super Game Jam you ask? Good question and we have some answers from Daniel Oliveira Carneiro, one of the filmmakers behind our little documentary series.

Read More

OlliOlli Hits PC/Mac/Linux on July 22 Via Steam, Humble, and GOG

Pro fingerboarders Devolver Digital and the talented British deviants at Roll7 announced today that the PC, Mac and Linux versions of OlliOlli will 720 all up on Steam on July 22 for $12.99. Originally launched on the Sony PlayStation® Vita to rave reviews, OlliOlli has been lovingly handcrafted for the PC platform boasting four game modes, sweet rewards, scientifically measured precision fingering for the ultimate board control and more.

The purely insane content in OlliOlli includes more than 250 challenges including the RAD mode that unlocks only after you’ve mastered all other challenges. With more than 120 different tricks and grinds to master, OlliOlli will test your skills to the limit and engage you in increasingly competitive gameplay as you try to shred your way up the new leaderboards.

With more than 35 international game critics kick-flipping 80+ review scores for OlliOlli, the PC release is a do-not-miss summer title.

Steam: http://store.steampowered.com/app/274250

For more information about OlliOlli, hit up www.roll7.co.uk.  

Shadow Warrior Strikes on PS4 and Xbox One

Devolver Digital and Majesco Entertinament today announced a retail distribution partnership to release the katana-slinging action of Shadow Warrior on the PlayStation® 4 computer entertainment system and the Xbox One games and entertainment system from Microsoft this Fall. Devolver Digital will be distributing the game via both consoles’ digital services while Majesco distribute the game at retail.

Shadow Warrior turns the 90’s nostalgia meter way up, delivering big guns, big blades and big attitude laced with humor,” said Jesse Sutton, Chief Executive Officer, Majesco Entertainment. “This is a must have title for every kind of fan: those who loved the original game, FPS enthusiasts and players looking for a deep next gen experience at a legacy price point. We’re proud to partner with Devolver to bring this highly rated game to the console audience.” 

"Our fans have been very vocal about bringing Shadow Warrior to PlayStation 4 and Xbox One so we’re absolutely thrilled to be working with our friends at Majesco to put Wang in a box later this year,” said Devolver Digital CFO Fork Parker.

Shadow Warrior is a bold new vision of the 1997 cult classic, reimagined with a blend of modern design, inventive combat mechanics, and a contemporary retelling of Lo Wang’s comical rise to legend. The game tells the eccentric tale of Zilla Enterprise’s corporate shogun, Lo Wang, who is ordered by his employer to track down and acquire a legendary blade. Forced into a timeless battle, Lo Wang learns of the blade’s connection to ancient gods from another realm, pushing our world to the brink of destruction. Aided by Hoji, a banished spirit from this mysterious world, Lo Wang must use a masterful combination of gun, blade, magic and wit to discover the truth behind the demonic invasion and banish the encroaching forces back into the darkness.

Developed by Flying Wild Hog, Shadow Warrior will be available for the suggested retail price of $39.99 on PlayStation® 4 and Xbox One in late September. For additional information, please visit the official game site at www.shadowwarrior.com

Broforce Updated and Celebrating ‘Merica

Let freedom ring! Free Lives’ retro side-scrolling shooter and irreplaceable cultural portrait of American patriotism, Broforce, is 33% off on Steam today through Independence Day weekend, and has been updated on Steam Early Access. Two new bros, revamped sound design and voiceover and a smattering of gameplay updates based on authentic BroFan™ feedback are now available 

Cherry Broling, the next female bro who hovers above the battlefield and unleashes hell from her assault rifle leg, and Colonel James Broddock*, who deals exclusively in grenades and whose passion for democracy burns even brighter than his beard, are now playable.

Bros will also be serenaded by the sweet voice of Finnish sound designer Joonas Turner (The Swapper, Nuclear Throne) who serves as the new Broforce announcer in the latest update. When a bro falls on the battlefield, he’s going to let you know in the most unmistakable of ways.

Additionally, through the beauty of democracy, new gameplay tweaks and bug fixes have been applied to Broforce to make the spread of freedom a smoother and more fulfilling experience for all. The full list of updates is available on the game’s Steam forum.

Broforce is now kicking ass on Steam Early Access at http://store.steampowered.com/app/274190/.

For more information please hit up www.broforcegame.com or www.devolverdigital.com and follow us at facebook.com/devolverdigital and @devolverdigital.  

* There were reports that Colonel James Broddock briefly appeared in the last update and then was quickly removed, presumed missing in action – ahem. This was not a result in an oversight during the update process. Definitely not that.

Mediatonic and Devolver Digital Remake Hatoful Boyfriend

image

Hardcore pigeon dating sim fans everywhere are cooing with delight as developer (Amatuer Surgeon, Foul Play) and avian-friendly publisher Devolver Digital are joining forces to remake Hato Moa’s standout visual novel Hatoful Boyfriend for PC and Mac this summer. Originally launched in 2011 as a limited release Japanese visual novel, Hatoful Boyfriend quickly drew a loyal following of fans that created translation packs, gorgeous artwork, and even romantic fan faction based on their favorite pigeon boyfriends.

image

As the only human in St. PigeoNation’s prestigious school for birds you’ll encounter a feathered cast of characters and choose a suitable love interest all while managing elective school classes. Follow your heart as you choose your path and go on romantic dates you but be wary of fowl twists and turns along the way that could turn you love life upside down. There has literally never been a pigeon dating visual novel like Hatoful Boyfriend before.

Playable at E3 2014 by appointment only, Hatoful Boyfriend will launch later this summer on PC and Mac via Steam, GOG, Humble, and other digital storefronts.

image

“Our research shows that consumer fatigue for space marines and dragons is at an all-time high – gamers are ready for something new and fresh,” said Devolver Digital CFO Fork Parker. “Semi-realistic pigeon dating simulations are the next great frontier in video games.”

For more information about Hatoful Boyfriend, Mediatonic or publisher Devolver Digital, please visit www.devolverdigital.com or start chatting up some local birds just to see what’s up.

Heavy Bullets Now Available on Early Access via Steam and Humble

Through the dark art of video game publishing, Devolver Digital has teamed up with nom de plume Terri Vellimann and the surprisingly handsome musician Doseone (Samurai Gunn) to launch the procedurally generated FPS Heavy Bullets on Early Access via Steam and Humble. The debut game from Brazilian developer Terri Vellimann is available now as a pretty damned polished beta and the community is invited to provide feedback and suggestions through the last two months of development. American musician/producer/rapper/gentleman Doseone is providing the score and sound design for Heavy Bullets and will be posting works in progress and streaming music sessions to give the community an insight into his process.

Heavy Bullets arms the player with a simple yet stylish revolver and six devastatingly plump bullets with the goal of resetting the security mainframe to restore order and reap the rewards of a job well done. To succeed in the game, players will need to move carefully and make smart use of their bullets, items, and the environment as rushing into new areas is the fastest way to get killed in the untamed wild of the neon corridors.

Starting in September 2013, developer Terri Vellmann launched the alpha version of Heavy Bullets on the TIGSource forums and has been updating the game based on feedback from a core group of players following the game. Now through the Steam Early Access period, Terri Vellmann will continue to integrate community feedback on gameplay, combat mechanics, and visual tweaks on a wider scale with a final launch planned for July 2014.

“Don’t ever do recreational drugs. Never. But if you do, play Heavy Bullets,” said Devolver Digital CFO Fork Parker. “Again. Don’t do drugs.”

Heavy Bullets is available now via Steam Early Access, the Humble Store, and other digital download services for with a 15% discount off the final $9.99 price. Follow development of Heavy Bullets via heavybullets.com and provide gameplay feedback @TerriVellmann and music feedback @Doseonetweets on Twitter as well as the official Steam game forums.

Also, check the dope ass beats from Doseone on SoundCloud and let him know that you dig the magic.

acidnerve:

acidnerve.com is up!We’ve set up a tumblr and have integrated it with twitter (and facebook shortly), so it’s easy for us to let everybody know what’s happening, as well as make it easy for everybody to keep up.We would set up a ‘proper’ website, but this fits our needs and saves us time fiddling with all that other stuff and just letting us focus on our game, TITAN SOULS.
We will have exciting news to share soon, so follow us on tumblr, twitter, and facebook (links on the website), to stay updated with what is happening!

acidnerve:

acidnerve.com is up!

We’ve set up a tumblr and have integrated it with twitter (and facebook shortly), so it’s easy for us to let everybody know what’s happening, as well as make it easy for everybody to keep up.

We would set up a ‘proper’ website, but this fits our needs and saves us time fiddling with all that other stuff and just letting us focus on our game, TITAN SOULS.


We will have exciting news to share soon, so follow us on tumblr, twitter, and facebook (links on the website), to stay updated with what is happening!